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Project Challis

This project revolves around a first person shooter experience in which the player must plow thru hordes of monsters, collecting various weapons and pickups along the way.  The goal is to gather intel about the company behind the breach of monsters.

Skills used in development:

  • Creating a custom character controller

  • Creating custom AI

  • Creating weapon swapping and pickups

  • Using C#

  • Utilizing the Unity3D Engine

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