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Till Tests Do Us Part

This project revolves around Jim, a normal everyday guy, who is kidnapped and forced to complete test rooms in a laboratory setting.  He is equipped with a gun that teleports the player where-ever the shots land, and must solve various puzzles in exchange for his freedom.

Skills used in this development:

  • Creating a custom character controller

  • Incorporated story elements using Fungus

  • Using C#

  • Utilizing the Unity3D Engine

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