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Till Tests Do Us Part
This project revolves around Jim, a normal everyday guy, who is kidnapped and forced to complete test rooms in a laboratory setting. He is equipped with a gun that teleports the player where-ever the shots land, and must solve various puzzles in exchange for his freedom.
Skills used in this development:
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Creating a custom character controller
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Incorporated story elements using Fungus
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Using C#
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Utilizing the Unity3D Engine
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